This week we continue our Battles of the American Revolution series coverage with the fourth title from GMT, Savannah. This game features additional rules to cover the 1779 siege, expanding the system by adding a simple narrative preamble to the game in the form a series of "strategic turns." These strategic turns add a set of random events and pre-assault maneuvering that allow the player to alter the historical situation that lead to the original failure of the allied Revolutionary and French forces to take the city. Combat resolution remains essentially the same from previous games without delving into complex siege mechanics. Here we see my allied forces begin building siege works which help to soften the defenses when completed. Meanwhile Mike L. reinforces the city redoubts with his British troops.