Tuesday night was the second meeting mith Mike L. to continue our foray into the GCACW at Games Plus. We decided once again to go with some extremely low unit count introductory scenarios so that we could play out a few different situations.
The first action we went with was the Bath Scenario for Stonewall in the Valley available from the GCACW website. We picked random sides and I drew the hapless USA forces. Jackson's 5 rating attacks, even with disorganized and exhausted troops, cleaned up against the average rating of 1 for most Union units. We did forget to use the new standard rule that reduces Jackson to a 4, but the results were never so narrow that they would have altered the outcome.
The second scenario was New Market, also taken from the GCACW website for Stonewall in the Valley. Here I took the South and was tasked with pushing the Union back during one rain turn. My initial attacks bogged down in the mud and I was never able to catch up. The turn, and game, ended quickly, once my limited number of units fatigued out.
For the third engagement we went with the Brandy Station scenario from Stonewall's Last Battle. Here Mike took the Union and was charged with following Pleasonton's historical plan as per scenario rules to cross at two widely seperated fords. With luck the Union has a chance to overrun the Confederate cavalry artillery park thereby eliminating the artillery factor from the Southern units for the balance of the game. The Northern horse broke through the ford but could not quite charge the camp. Stuart was able to disperse the guns and managed to oppose the additional Union crossings for the win. Another very enjoyable evening campaigning in the American Civil War.